Destiny 2’s UI is Designed to keep us Hooked

Video games are pretty popular nowadays, so Developers/Publishers are always trying to capitalising on that. They want us to keep playing their games, obviously, so how can they make sure we spend as much time as possible, playing their game? The User Interface As someone who works in a software development company, user experience, or… Read More Destiny 2’s UI is Designed to keep us Hooked

Divinty: Original Sin 2 – Armour System Could Be Improved

Divinity: Original Sin 2 changed the way status effects work. In the first game, applying status effects are applied on a percent basis and this changed depending on the level of Bodybuilding/Willpower and primary stat. This was mostly a good system of rewarding players when they for example, have high Intelligence and are able to… Read More Divinty: Original Sin 2 – Armour System Could Be Improved